Logo Tesana

Tool profile · Publisher documentation

Tesana

Tesana is a tool for turning plain text into games and playable experiences, without writing code. According to its supplier's public documentation, it lets you build games and playable experiences from a prompt. The same documentation lists prompt-based game generation, asset generation for 3D, textures and audio, hosting and multiplayer, an editor with live preview, and export for macOS and Windows. A free plan appears in feature lists, but no amount is shown, so treat that tier's terms as not confirmed. Paid tiers are documented as Pro, Max and Ultra, with annual billing shown alongside stated savings. Team and studio pricing is quoted on request. LE LABO IA has not tested the product; this profile relies on the public documentation of its supplier. Prices, quotas, availability and terms may change, so check current figures with the supplier before you rely on them.

Read this page in:Français
Screenshot of the Tesana homepage

Tool profile · Publisher documentation

What to check before choosing

The product points below come from publisher documentation. No common hands-on test is claimed. Documentary profile, sources checked October 7, 2026. LE LABO IA has not tested this product.

Uses

Creating games and playable experiences from a single text prompt, without coding, as described in the supplier's documentation. Generating 3D assets, textures and audio to fill a project begun from a text prompt. Hosting projects and running multiplayer sessions through the platform, as the supplier's feature list describes. Using an editor with live preview while iterating on a game built from a prompt, per the supplier's documentation.

Offer and pricing

Documented monthly prices are Pro at 75,000 PYG (1,000 credits per month, 10 simultaneous players), Max at 150,000 PYG (2,100 credits per month, 100 simultaneous players) and Ultra at 600,000 PYG (8,800 credits per month, unlimited simultaneous players). Annual billing is shown with stated savings (Pro 180,000 PYG, Max 360,000 PYG, Ultra 1,440,000 PYG). A free plan is mentioned in feature lists without an amount, and team and studio pricing is on request, so confirm these points with the supplier.

Limits to check

The supplier's documentation states that no coding is needed, but this does not guarantee a finished or published game from every prompt. The free plan appears in feature lists without a price, so it should be treated as not confirmed until the supplier states its terms. Quotas, territorial availability and terms of use are not covered by the pricing summary and are not confirmed. Prices, annual billing figures and stated savings were documented at one point in time and should be rechecked with the supplier.

What to check yourself

Before committing, check the supplier's pricing page to confirm the current plans, credits, simultaneous player limits and whether a free tier exists. Ask the supplier how many credits a typical game project consumes and how export to macOS and Windows behaves in practice. If a free tier is available, try a small project and review account, quota and availability terms before paying. Confirm annual billing and any stated savings with the supplier, as these points are not confirmed here.

  • Quotas, territorial availability and terms of use are not covered by the pricing summary and are not confirmed.
  • The free plan is mentioned in feature lists but no amount is shown, so it is not confirmed.
  • The annual billing figures and stated savings should be confirmed with the supplier.
  • LE LABO IA has not tested the product, and this profile relies on the public documentation of its supplier.